STEM



Welcome to STEM with Mrs Menelaou & Mrs Fernandez!!

 

STEM Teachers @ MHPS:

Silvia Menelaou (eLeanring Learning Specialist) - Silvia.Menelaou@education.vic.gov.au 

Nerissa Fernandez - Nerissa.Fernandez@education.vic.gov.au 

 

What is STEM?

STEM stands for: science, technology, engineering and mathematics. It covers a wide range of disciplines and skills, which are increasingly in demand in our rapidly changing world. STEM skills and knowledge are important for all stages of our learning, jobs and everyday lives.

The Department's STEM in the Education State plan brings together all of the actions that will help us to deliver the vision for improved learning and outcomes in STEM. It is also the start of a conversation about where to head next in early learning, education, and training, and how to involve our communities and businesses in this important work.

STEM education and training covers the specific knowledge and skills found in science, technology, engineering and mathematics disciplines. It also covers the interrelationship between these areas, allowing learning to be delivered in an integrated way, helping a deeper engagement in the four disciplines.

For younger children, scientific and numerical concepts are embedded in several outcomes in the Victorian Early Years Learning and Development Framework (VEYLDF). This supports early childhood professionals to work with families to advance children's learning from birth to eight years.

For Foundation to Level 10 (F–10) school students, STEM knowledge and skills are embedded within the Victorian Curriculum, in Mathematics, Science, Design and Technologies, and Digital Technologies. STEM education also develops capabilities such as critical and creative thinking, collaboration and ethical decision making.

All Year levels P-6 have weekly STEM Specialist classes.


Grade Prep/Foundation Students:

 

Students in Prep/Foundation classes will be completing Digital Technologies lessons in term 1. They will be focussing on identifying and exploring digital systems (hardware and software components).

In term 2, students will complete Cyber-Safety lessons that focus on exploring how people safely use common information systems to meet information, communication and recreation needs.

See the source imageSwoosh, Glide and Rule Number 5 | eSafety Commissioner

 

 

Grade 1/2 Students: 

 

Students in Grade 1/2 classes will be completing a design challenge called "The Great Egg Drop" in Semester 1. This challenge poses the question: "How can we drop Humpty Dumpty without breaking/cracking him?"

In this unit of work, groups of 'engineers' (students) will work together to explore, learn about and construct a contraption that will protect a raw egg when dropped.

This unit of work incorporates content from: Science, Mathematics and Design and Technologies curriculum.

                     Egg Drop Lesson Resources - Humpty Dumpty Egg Drop Design Challenge Year 3/4                   Humpty Dumpty Egg Drop Experiment - YouTube

 

Grade 3/4 Students:

 

Students in Grade 3/4 classes will be completing a "Creating Nesting Boxes" challenge in Semester 1. This unit of work explores Environmental loss. Native birds and mammals need hollows in old trees for nesting. Environmental loss reduces the number of nesting holes for these animals, leading to increased competition for nesting holes and decrease in the population of individual species. In extreme situations, this may lead to species becoming endangered or extinct. So this challenge poses the question: "What can we do to address this problem in our local/school environment?"

This unit of work incorporates content from: Science, Design and Technologies and Mathematics curriculum.

                 STEM: Birdhouse                 Penguin Box Challenge – Kiwi Conservation Club

 

Grade 5/6 Students:

 

Students in Grade 5/6 classes will be completing a "Design and Race a Robot Chariot" challenge. The challenge is for students to design and produce a robot racing chariot and program a Sphero robot to compete in a robot race over a certain distance. Students will learn about chariots and how they were used and built. Then they will be posed the challenge and need to create their own chariot that can hold a Sphero robot which they can program/code to race about a set track.

This unit of work incorporates content from: Design and Technologies, Digital Technologies and Mathematics curriculum.

 

Melbourne It Takes a Spark 2019 EDU Conference    sphero chariot designs Online Shopping -

 

 

 

Translator

Facebook Page


© Copyright 2019 Meadow Heights Primary School